Bolters! Aren’t they brilliant? Take a high-calibre assault rifle, replace the bullets with mass-reactive rockets the size of drinks cans, give them to your choice of power-armoured demigod, and boom! (literally) – you’ve got the 41st Millennium’s most iconic weapon.
In the hands of a normal warrior, a bolter is deadly, but in the hands of a Space Marine, they become a divine instrument of the Emperor’s* wrath.
We’ve been thinking a lot about bolt weapons recently, and we reckon, as the iconic weapon of humanity’s finest, Space Marine bolters could be better.
So, we’re testing out a change to bolters in Space Marine (and Chaos Space Marine) armies, with a new beta rule:
Bolter Discipline changes up Rapid Fire bolt weapons to work a bit differently in the hands of the Adeptus Astartes and their Heretic brethren. Now, bolter-wielding Space Marines can kick out a ferocious storm of firepower, Intercessors can hose enemies down at range, and that’s before you consider the benefits to more exotic armaments like Inferno combi-bolters…
Veteran Warhammer 40,000 fans might be feeling a nostalgic twinge right now – and that’s because back in the distant past of 2nd Edition, the Rapid Fire rule was initially invented for Adeptus Astartes for just such a purpose – and now Space Marine and boltgun will be a combination to be reckoned with once more.
As a beta rule, we’d love you to try this in your games – just give your opponent a heads up first and check they’re okay with it. Once you’ve given it a go, if you’ve got thoughts, we’d love to hear what you think – email us at 40kFAQ@gwplc.com with the topic “Beta Bolter Discipline Feedback” and we’ll consider all your feedback in the final version of this rule!
If you’d like to read a more in-depth perspective on beta rules and the thinking behind this update, be sure to check out February’s White Dwarf, coming early next month. We’ll take a closer look at the issue this Friday.
*Or, the Dark Gods’ – take your pick.